Inkdeath (Inkworld 3)
Page 91
Resa put the bag containing the book down beside the wineskin for which Fenoglio was still inclined to reach, even though Elinor lost no opportunity to lecture him on his drinking. She put the letter she had written him between the pages, so that it stuck out of the bag like a white hand. He couldn’t miss it.
Fenoglio, she had written — it had taken her a long time to look for the right words, and she still wasn’t sure she had found them — I am giving Inkheart back to the man who wrote it. Perhaps your own book can tell you how this story is going to end and will whisper you words to protect Meggie’s father. Meanwhile, I will try to make sure, in my own way, that the song of the Bluejay doesn’t end sadly. Resa.
The sky was turning red as she stepped out of the cave, and it was bitterly cold.
Woodenfoot was standing guard under the trees. He watched suspiciously as she turned north. Perhaps he didn’t even recognize her in men’s clothing. Some bread and a waterskin, a knife, the compass that Elinor had brought from their old world —
that was all she was taking. It wouldn’t be the first time she’d had to manage on her own in this world. But she hadn’t gone far before she heard heavy footsteps behind her.
"Resa!" The Strong Man sounded injured, like a child catching his sister in the act of running away. "Where are you going?" As if he didn’t know.
"You can’t follow him! I promised him I’d look after you-you and your daughter."
He held her firmly, and anyone held firmly by the Strong Man wasn’t going to get away.
"Let me go!" she snapped at him. "He doesn’t know about Snapper. I have to follow him! You can look after Meggie."
"Doria will do that. I’ve never seen him look at a girl the way he looks at her. And Battista’s there, too." He was still holding her. "It’s a long way to the Castle in the Lake. Very long and very dangerous.
"Roxane has told me how to get there."
"Oh yes? And did she tell you about the Night-Mares? And the Redcaps, and the black elves?"
"They haunted Capricorn’s fortress, too, and every one of his men was worse. So go back. I can look after myself."
"I’m sure. And you can take on Snapper and the Piper, too." Without another word he took the waterskin from her. "The Bluejay will kill me when he sees you!"
The Bluejay. Suppose she met only him, and not her husband at the castle? Mo might understand why she had followed him, but not the Bluejay.
"Let’s go." The Strong Man marched off. He was as obstinate as he was strong. Not even the Black Prince could make him change his mind once he’d made it up, and Resa didn’t even try. It would be good to have his company, very good. She hadn’t often been alone in the forests of the Inkworld, and she didn’t like to remember the times when she had been.
"Strong Man?" she asked when they had left the cave where her daughter was sleeping far behind. "What did you think of the magpie that flew to Gecko?"
"That was no magpie," he said. "It had a woman’s voice. But I didn’t say anything.
The others would only have said I was crazy again."
CHAPTER 48
WAITING
The Castle in the Lake was an oyster that had closed itself off from the world. Not a single window had a view of the mountains around. Not a single window looked out on the lake lapping at its dark walls. Once you had left the gate behind you there was only the castle: its dark and narrow courtyards, covered bridges linking its towers, walls painted with worlds like nothing that existed in the world outside these windowless fortifications. They showed gardens and gently rolling hills populated by unicorns, dragons, and peacocks, and above them an eternally blue sky with white clouds drifting over it. The pictures were everywhere, in the rooms, along the corridors, on the courtyard walls. You saw them through every window (and there were many windows inside the castle). Painted views of a world that didn’t exist. But the moist breath of the lake made paint flake off the stones, so that it seemed in many places as if someone had tried to wipe the painted lies off the walls.
Only from the towers, where the view was not interrupted by walls, oriels, and roofs, could you see the world that really surrounded the castle, the great lake and the mountains that lay around it. Mo was immediately drawn to the battlements, where he could feel the sky above him and look at the world that fascinated him so much that he kept making his way deeper and deeper into it, even though it might not be any more real than the pictures on the walls. But Violante just wanted to see the rooms with windows looking out on painted worlds, rooms where her mother had played in the past.
She moved through the castle as if she had come home, tenderly caressing the furniture, which was gray with dust, scrutinizing every piece of earthenware that she found under the cobwebs, and examining the pictures on the walls as closely as if they told her tales of her mother. "This was the room where she and her sisters did their lessons. Look, those were their desks! They had a horrible tutor!" "This was where my grandmother slept!" "This was where they kept the hounds, this was the dovecote for the pigeons who carried their messages.
The longer Mo followed her, the more it seemed to him that this painted world was exactly what Violante’s nearsighted eyes wanted to see. Perhaps she felt safer in a world resembling the scenes in Balbulus’s books invented, easily controlled, timeless and unchanging, every corner of it familiar.
Would Meggie have liked to see painted unicorns from her window, he wondered, eternally green hills, clouds that were always the same? No, he answered himself, Meggie would have climbed up to the towers like him.
"Did your mother ever tell you if she was really happy here?" Mo couldn’t keep the doubt out of his voice, and Violante heard it. The girlish softness that changed her face so much disappeared at once, and the Adderhead’s daughter was back.
"Of course! Very happy. Until my father made my grandfather give him her hand in marriage and took her away to the Castle of Night!" She looked at him defiantly, as if her mere gaze could force him to believe her and to love this castle.
There was one room that didn’t let you forget the outside world. Mo first found it when he was exploring on his own, searching for someplace where he wouldn’t feel that he was a prisoner again, if in a beautifully painted dungeon this time. Daylight dazzled him as he suddenly stepped into a hall in the west wing of the castle. It had so many windows that they turned the walls into lace. Light, reflected from the water of the lake, danced on the ceiling, and the mountains seemed to line up outside as if they wanted nothing more than to be seen through all those windows. The beauty of the view took Mo’s breath away, although it was a dark beauty, and his eyes instinctively went to the somber mountain slopes in search of any trace of human beings. He filled his lungs with the cold air carried in on the wind, and did not see that he was not alone until he turned and looked south, to where Ombra lay somewhere beyond the mountains. Dustfinger was sitting in one of the windows, the wind in his hair, his face turned toward the cold sun.
"The strolling players call it the Hall of a Thousand Windows," he said, without turning, and Mo wondered how long he had been sitting there. "They say that Violante’s mother and sisters had poor eyesight because their father would never let them look into the distance, for fear of what awaited them there. Daylight began to hurt their eyes. They couldn’t even make out the pictures on the walls of their rooms clearly anymore, and a physician who came here with a couple of the Motley Folk told Violante’s grandfather that his daughters would go blind unless he let them see the real world now and then. So the Prince of Salt that was what people called him, because he’d made a fortune in the salt trade — had these windows made in the walls and ordered his daughters to look out of them for an hour every day. But while they did so a minstrel had to tell them about the terrors of the outside world the heartlessness and cruelty of human beings, disease running rife and hungry wolves