Ender's Game (Ender's Saga 1) - Page 30

But instead he made his figure drop down from the table and walk around the Giant's body to the playground.

This time, as soon as the child hit the ground and turned into a wolf, Ender dragged the body to the brook and pulled it in. Each time, the body sizzled as though the water were acid; the wolf was consumed, and a dark cloud of smoke arose and drifted away. The children were easily dispatched, though they began following him in twos and threes at the end. Ender found no wolves waiting for him in the clearing, and he lowered himself into the well on the bucket rope.

The light in the cavern was dim, but he could see piles of jewels. He passed them by, noting that, behind him, eyes glinted among the gems. A table covered with food did not interest him. He passed through a group of cages hanging from the ceiling of the cave, each containing some exotic, friendly-looking creature. I'll play with you later, Ender thought. At last he came to a door, with these words in glowing emeralds:

THE END OF THE WORLD

He did not hesitate. He opened the door and stepped through.

He stood on a small ledge, high on a cliff overlooking a terrain of bright and deep green forest with dashes of autumn color and patches here and there of cleared land, with oxdrawn plows and small villages, a castle on a rise in the distance, and clouds riding currents of air below him. Above him, the sky was the ceiling of a vast cavern, with crystals dangling in bright stalactites.

The door closed behind him; Ender studied the scene intently. With the beauty of it, he cared less for survival than usual. He cared little, at the moment, what the game of this place might be. He had found it, and seeing it was its own reward. And so, with no thought of consequences, he jumped from the ledge.

Now he plummeted downward toward a roiling river and savage rocks; but a cloud came between him and the ground as he fell, and caught him, and carried him away. It took him to the tower of the castle, and through the open window, bearing him in. There it left him, in a room with no apparent door in floor or ceiling, and windows looking out over a certainly fatal fall.

A moment ago he had thrown himself from a ledge carelessly; this time he hesitated.

The small rug before the fire unraveled itself into a long, slender serpent with wicked teeth.

"I am your only escape," it said. "Death is your only escape."

Ender looked around the room for a weapon, when suddenly the screen went dark. Words flashed around the rim of the desk.

REPORT TO COMMANDER IMMEDIATELY.

YOU ARE LATE.

GREEN GREEN BROWN.

Furious, Ender snapped off the desk and went to the color wall, where he found the ribbon of green green brown, touched it, and followed it as it

lit up before him. The dark green, light green, and brown of the ribbon reminded him of the early autumn kingdom he had found in the game. I must go back there, he told himself. The serpent is a long thread; I can let myself down from the tower and find my way through that place. Perhaps it's called the end of the world because it's the end of the games, because I can go to one of the villages and become one of the little boys working and playing there, with nothing to kill and nothing to kill me, just living there.

As he thought of it, though, he could not imagine what "just living" might actually be. He had never done it in his life. But he wanted to do it anyway.

Armies were larger than launch groups, and the army barracks room was larger, too. It was long and narrow, with bunks on both sides; so long, in fact, that you could see the curvature of the floor as the far end bent up-ward, part of the wheel of the Battle School.

Ender stood at the door. A few boys near the door glanced at him, but they were older, and it seemed as though they hadn't even seen him. They went on with their conversations, lying and leaning on bunks. They were discussing battles, of course--the older boys always did. They were all much larger than Ender. The ten-and eleven-year-olds towered over him; even the youngest were eight, and Ender was not large for his age.

He tried to see which of the boys was the commander, but most were somewhere between battle dress and what the soldiers always called their sleep uniform--skin from head to toe. Many of them had desks out, but few were studying.

Ender stepped into the room. The moment he did, he was noticed. "What do you want?" demanded the boy who had the upper bunk by the door. He was the largest of them. Ender had noticed him before, a young giant who had whiskers growing raggedly on his chin. "You're not a Salamander."

"I'm supposed to be, I think," Ender said. "Green green brown, right? I was transferred." He showed the boy, obviously the doorguard, his paper.

The doorguard reached for it. Ender withdrew it, just out of reach. "I'm supposed to give it to Bonzo Madrid."

Now another boy joined the conversation, a smaller boy, but still larger than Ender. "Not bahn-zoe, pisshead. Bone-So. The name's Spanish. Bonzo Madrid. Aqui nosotros hablamos espanol, Senor Gran Fedor."

"You must be Bonzo, then?" Ender asked, pronouncing the name correctly.

"No, just a brilliant and talented polyglot. Petra Arkanian. The only girl in Salamander Army. With more balls than anybody else in the room."

"Mother Petra she talking," said one of the boys, "she talking, she talking."

Another one chimed in. "Shit talking, shit talking, shit talking!"

Quite a few laughed.

Tags: Orson Scott Card Ender's Saga Science Fiction
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