Unwind (Unwind Dystology 1) - Page 139

"Whose side are you on? Are you on my side, or the side of whoever did this?"

Connor now knows why the Admiral brought him here and forced him to see this for himself. It's one thing to be told, and another one entirely to discover the bodies. It makes it brutally clear to Connor where his allegiance must lie.

"Why me?" Connor has to ask.

The Admiral gives him his white-dentured smile. "Because you, my friend, are the least of all evils."

* * *

The next morning, the Admiral makes an announcement that the Goldens were sent off to organize new safe houses. Connor watches Roland for a reaction—perhaps a grin, or a glance at one of his buddies. But there's nothing. Roland gives no telltale sign that he knows what really happened to them. In fact, throughout the morning announcements he seems disinterested and distracted, like he can't wait to get on with his day. There's a good reason for that. Roland's apprenticeship with Cleaver, the helicopter pilot, has been paying off. Over the past weeks Roland has learned to fly the helicopter like a pro, and when Cleaver isn't around he offers free rides to those kids he feels deserve it. He says Cleaver doesn't care, but more likely he just doesn't know.

Connor had assumed that Roland would offer rides to his own inner circle of kids, but that's not the case. Roland rewards work well done—even by kids he doesn't know. He rewards loyalty to one's team. He lets other kids vote on who should get a chance to do a flyby of the yard in the helicopter. In short, Roland acts as if he's the one in charge, and not the Admiral.

When the Admiral is present, he feigns obedience, but when others are gathered around him—and there are always others gathered around Roland—he takes every opportunity to cut the man down. "The Admiral's out of touch," he would say. "He doesn't know what it's like to be one of us. He can't possibly understand who we are and what we need." And in groups of kids he's already won over, he whispers his theories about the Admiral's teeth, and his scars, and his diabolical plans for all of them. He spreads fear and distrust, using it to unite as many kids as he can.

Connor has to bite his lip to keep himself quiet when he hears Roland mouth off—because if he speaks out in defense of the Admiral, then Roland will know which side of the line he's on.

* * *

There's a recreation jet at the Graveyard, near the meeting tent. Inside there are TVs and electronics, and under its wings are pool tables, a pinball machine, and reasonably comfortable furniture. Connor proposed setting up a water mister, so that the area beneath the wings will stay at least a little bit cooler during the heat of the day. But even more importantly, Connor figures the project will allow him to be a fly on the wall, hearing conversations, cataloguing cliques, and performing general espionage. The problem is, Connor is never a fly on the wall. Instead, his work becomes the center of attention. Kids offer to help him like he's Tom Sawyer painting a fence. They all keep seeing him as a leader when all he wants is to be ignored. He's glad that he never told anyone he's the so-called "Akron AWOL." According to the current rumors, the Akron AWOL took on an entire legion of Juvey-cops, outsmarted the national guard, and liberated half a dozen harvest camps. He has enough attention from other kids without having to contend with that kind of reputation.

While Connor works to install the mister line, Roland keeps an eye on him from the pool table. He finally puts down the cue and comes over.

"You're just a busy little worker bee, ain't ya," Roland says, loud enough for all the kids around to hear. Connor's up on a stepladder, attaching mist piping to the underside of the wing. It allows him the satisfaction of carrying on this conversation while looking down on Roland. "I'm just trying to make life a little easier," Connor says. "We need a mister down here— wouldn't want anyone to suffocate in this heat."

Roland keeps a cool poker face. "It looks like you're the Admiral's new golden boy, now that the others have left." He looks around to make sure he has everyone's attention. "I've seen you go up to his jet."

"He needs things fixed, so I fix them," says Connor. "That's all."

Then, before Roland can push his interrogation, Hayden speaks up from the pool table.

"Connor's not the only one going up there," Hayden says. "There's kids going in and out all the time. Kids with food. Kids cleaning—and I hear he's taken an interest in a certain mouth breather we all know and love."

All eyes turn toward Emby, who has become a fixture at the pinball machine since he arrived. "What?"

"You've been up to the Admiral's, haven't you," Hayden says. "Don't deny it!"

"So?

"So, what does he want? I'm sure we'd all like to know."

Emby squirms, uncomfortable at the center of anyone's attention. "He just wanted to know about my family and stuff."

This is news to Connor. Perhaps the Admiral's looking for someone else to help him ferret out the killer. True, Emby's much less visible than Connor, but a fly on the wall shouldn't actually be a fly on the wall.

"I know what it is," says Roland. "He wants your hair."

"Does not!"

"Yeah—his own hair is thinning, right? You got yourself a nice mop up there. The old man wants to scalp you, and send the rest of you to be unwound!"

"Shut up!"

Most of the kids laugh. Sure, it's a joke, but Connor wonders how many think Roland might be right. Emby must suspect it himself, because he looks kind of sick. It makes Connor furious.

"That's right, pick on Emby," says Connor. "Show everyone just how low you are." He climbs down off the ladder, facing Roland eye to eye. "Hey—did you notice Amp left his megaphone? Why don't you take his place? You're such a loudmouth, you'd be perfect for it."

Roland's response comes without the slightest smile. "I wasn't asked."

Tags: Neal Shusterman Unwind Dystology
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