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The Gathering Storm

Page 266

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"You still need to hear about the curfew. Trade, warm yourselves by the hearths for a time, but know that all outsiders must be out of the town by nightfall."

Mat glanced up at the cloud-covered sky. "But that's barely three hours away!"

"Those are our rules," Barlden said curtly.

"It's ridiculous," Joline said, turning away from the village women. She nudged her horse a little closer to Mat and Talmanes, her Warders— as always—shadowing her. "Master Barlden, we cannot agree to this foolish prohibition. I understand your hesitation during these dangerous times, but surely you can see that your rules should not apply here."

The man kept his arms folded and said nothing.

Joline pursed her lips, rearranging her hands on her reins so that her great serpent ring was prominently visible. "Does the symbol of the White Tower mean so little these days?"

"We respect the White Tower." Barlden looked at Mat. He was wise. Meeting the gaze of an Aes Sedai tended to make one's resolve weaken. "But our rules are strict, my Lady. I'm sorry."

Joline sniffed. "I suspect that your innkeepers are less than satisfied with this requirement. How are they to make ends meet if they can't rent rooms to travelers?"

"The inns are compensated," the mayor said gruffly. "Three hours. Do your business and be on your way. We mean to be friendly to all who pass our way, but we can't see our rules broken." With that, he turned and left. As he walked away, he was joined by a small group of burly men, several carrying axes. Not threateningly. Casually, as if they'd been out chopping wood, and just happened to be walking through town. Together. In the same direction as the mayor.

"I should say this is quite the welcome," Talmanes muttered.

Mat nodded. At that moment, the dice started rattling in his head. Burn it! He decided to ignore them. They were never any help anyway. "Let's go find a tavern," he said, heeling Pips forward.

"Still determined to make a night of it, eh?" Talmanes said, smiling as he joined Mat.

"We'll see," Mat said, listening to those dice despite himself. "We'll see."

Mat spotted three inns on his initial ride through the village. There was one at the end of the main thoroughfare, and it had two bright lanterns burning out front, even though night hadn't yet fallen. Those whitewashed walls and clean glass windows would draw the Aes Sedai like moths to a flame. That would be the inn for traveling merchants and dignitaries unfortunate enough to find themselves in these hills.

But outsiders couldn't stay the night now. How long had that prohibition been in place? How did these inns maintain themselves? They could still provide a bath and meal, but without renting rooms. . . .

Mat didn't buy the mayor's comment about inns being "compensated." If they weren't doing anything useful for the village, why pay them? It was just plain odd.

Anyway, Mat didn't head for the nice inn, nor the one Thorn had chosen. That one wasn't on the main road, but was on a wide street just to the northeast. It would serve the average visitor, respectable men and women who didn't like to spend what they didn't have to. The building was well cared for; the beds would be clean, and the meals satisfactory. The locals would visit for drinks on occasion, mostly when they felt that their wives were keeping a close eye on them.

The last inn would have been the most difficult to find, had Mat not known where to look for it. It was three streets out from the center, in the back west corner of the village. No sign hung out front; just a wooden board carved with what looked like a drunken horse that sat inside one of the windows. None of those windows had glass.

Light and laughter came from inside. Most outsiders would have been made uncomfortable by the lack of an inviting sign and street lanterns near this inn. It was really more of a tavern than an inn; Mat doubted if it had ever held anything other than a few pallets in the back that one could rent for a copper. This was the place for working locals to relax. With evening approaching, many would have already made their way here. It was a place for community and for relaxation, a place for smoking a pinch of tabac with your friends. And for throwing a few games of dice.

Mat smiled and dismounted, then hitched Pips to the post outside.

Talmanes sighed. "You realize that they probably water their drinks."

"Then we'll have to order twice as many," Mat said, undoing a few bags of coins from his saddle and stuffing them in pockets inside his coat. He gestured for his soldiers to stay and guard the horses. The pack animal carried a coin chest. It contained Mat's personal stash: he wouldn't risk the Band's wages on gambling.

"All right, then," Talmanes said. "But you realize that I'm going to make certain that you and I go to a proper tavern once we reach Four Kings. I'll have you educated yet, Mat. You're a prince now. You'll need—"

Mat held up a hand, cutting Talmanes off. Then he pointed at the post. Talmanes sighed again and slid free of the saddle, then hitched his horse. Mat stepped up to the tavern door, took a deep breath, and entered.

Men crowded around tables, their cloaks draped over chairs or hung on pegs, their ripped and resewn vests unbuttoned, their sleeves rolled up. Why did people here wear clothing that was once so nice, yet now torn and patched? They had plenty of sheep, and should therefore have wool to spare.

Mat ignored the oddity for the moment. The men in this place played at dice, drank mugs of ale off of sticky tables, and slapped at the backsides of passing barmaids. They seemed exhausted, many of their eyes drooping with fatigue. But that was to be expected after a day's work. Despite the tired eyes, there was an almost palpable chatter in the room, voices overlapping one another in low, rumbling murmurs. A few people looked up as Mat entered, and some of them frowned at his nice clothing, but most people paid him no heed.

Talmanes followed reluctantly, but he wasn't the type of nobleman who minded rubbing shoulders with those of lower station. He'd visited his share of seedy taverns in his time, even if he had taken to complaining about Mat's choices. And so Talmanes was as quick as Mat to pull a chair up to a table where a few men already sat. Mat smiled broadly and flashed gold, tossing it to the passing barmaid and demanding some drinks. That got some attention, both from those around the table and from Talmanes.

"What are you doing," Talmanes hissed, leaning toward Mat. "You want to see us slit open the moment we stumble out of here?"

Mat just smiled. One of the nearby tables had a dice game going. Looked like Cat's Paw—or, at least, that's what it had been called the night Mat had first been taught it. They called it Third Gem in Ebou Dar, and he'd heard it called Feathers Aloft in Cairhien. It was the perfect game for his purposes. There was only one dicer in the game, with the crowd of onlookers betting against or for his tosses.

Mat took a deep breath, then pulled his chair over to the table, snapping a gold crown onto the wood directly in the center of a wet ring of ale made by the bottom of a mug, now held by a short fellow who'd lost most of his mousy hair, but what he did have hung long down around his collar. He almost choked on his ale.



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