Sandman Slim (Sandman Slim 1) - Page 56

Vidocq is in the corner of the room with one hand pressed up against a the ceiling and the other pressed into a small divot in the wall. The opposite corner of the room scrapes open, dragging on the junk that's accumulated in the door mechanism over the years. "I said that I would show you how a good thief earns his keep!" Vidocq says happily. With his bottled light, he leads the way into the hidden room.

The hidden room is in a lot better shape than the other. There's a lot of power in the hidden room. It's protected by much more powerful spells than any of the rest of the house. Every inch of the walls, floors, and ceiling is covered with multicolored runes, sigils, and angular angelic and Hellion scripts.

Vidocq is studying the place with grim intensity. He runs his fingers over the wall and they come away black. He sniffs the dust on his hand, touches a blackened finger to his tongue.

"What is it?" I ask.

"Ivory black," he says. "Made from burned bones and animal horns."

"Is that bad?"

"It's a traditional pigment. It goes back thousands of years." He moves his light over the walls and holds it up to the ceiling. "This symbol? Painted with cinnabar-a mixture of mercury and sulfur heated together. Cobalt and aluminum chloride, also heated, make this blue. Here is antimony yellow. This particular red comes from boiling the iron oxide found in blood. All these hues, these colors, were made skillfully with chemicals and great heat." He holds up his light and turns three hundred and sixty degrees, taking in the whole room. "Everything in here was born in fire."

"Bring the light over here, will you?"

Vidocq carries the light to where I'm standing. There's strange writing on the wall, but it's not Hellion. It's something I've never seen before, like cuneiform that's been gashed into the wall with a meat cleaver. A symbol painted in bloody iron oxide covers the rest of the wall. It's a circle that wraps around and around its own interior, folding in on itself. It's a labyrinth, an ancient symbol of the deepest, darkest secrets and Final Jeopardy - hard knowledge. Something shimmers at the center of the labyrinth. I dig my fingernails into the soft plaster and pry out the treasure.

It's a Zippo lighter. On the front is a kind of cigar-chomping hot, rod devil's head done by an artist who signs his name "Coop." I turn the lighter over and click open the top, looking for a message, an inscription, or anything that might point us to what Mason was doing down here. There's nothing. I flick the Zippo closed. It's just a lighter.

Vidocq takes it from me and examines it closely under the light. In a minute, he shakes his head and hands it back to me.

"Maybe your friend Mason is a person who enjoys practical jokes?"

"He likes a good 'fuck you,' but I don't remember him being much for jokes."

"Then, we are missing something."

I toss the Zippo up and down in my hand a few times, enjoying the weight of it. "What's a lighter for?"

Vidocq scrapes his feet on the dusty floor. "To give us fire."

I hold the lighter up, click the top open, and strike the flint once. The room fills with light. Way too much light. It leaks from the walls and the floor. We have to wrap our arms over our eyes to keep from going blind.

Something brushes my arm. Dirt swirls from the floor as wind explodes around us, getting stronger by the second. For a minute I wonder if I'm hallucinating, feeling some stranger's memory. Then Vidocq stumbles into me, blown over by a sudden gust, and I know this is all real.

I move my arm down as my eyes adjust to the light. It's pure white and keeps moving, like ripples on the bottom of a swimming pool. The walls look like stretched skin and something is trying to come through them. We can see the silhouettes of faces and arms as they reach for us, straining at the thin wall flesh. The bodies writhe and twist, unable to hold a shape very long as they press in on us.

Arms like roiling packs of snakes. Bodies like the skeletons of fish and birds. Faces that seem to be all teeth, all nails, or screaming from the ends of arms, where the creatures' hands should be.

Vidocq shouts, "Can't you take us out of here?" "We need a shadow, but the light's everywhere." Vidocq flings open his coat. Vials containing his potions, rows and rows of them, are sewn into the lining. He pulls out one after the other and hurls them at the grasping hands. I get the skinhead's Luger from my pocket and fire off a few rounds at the silhouettes. They don't even seem to notice.

I grab Vidocq's sleeve and pull him toward the door, firing the Luger until it's empty. Vidocq keeps throwing his vials. Every now and then, an arm or a monstrous face contorts in pain from our feeble attack, but the wall goblins come roaring back at us a second later.

At the door, Vidocq shoves me away. "Let me go!" he shouts, and tears his arm free. He's back inside the possessed room, with the walls just inches away from him. He reaches into the very bottom of his coat lining and pulls out a bottle the size of his brandy flask. Screaming, "Tas de merde!" he smashes the bottle on the writhing mass of arms and fangs and throws himself back into the room with me, knocking us both to the filthy floor.

The secret room is on fire, but the creatures in the walls are still trying to get at us, only they seem to be trapped behind an invisible barrier. Unfortunately, the fire is not.

The rotten wood in our room ignites the moment flame gets near it. In a few seconds, the place is blazing like Nero's Roman holiday. The good news is that a burning room creates a lot of excellent shadows. I grab Vidocq and drag him down into a deep slash of darkness at the edge of the Circle. We emerge, stumbling into the Room of Thirteen Doors, eyes tearing, lungs burning with smoke. I don't stop moving, but guide Vidocq through the Door of Memory and out onto the cool and silent streets of Beverly Hills. The Porsche is at the other end of the block. We run for it.

By the time we get there, Mason's vacant lot is cracking open and flames are shooting two stories into the air. By the time I get the car started and do a screaming one-eighty, the whole lot has collapsed in on itself, shaking the street like an earthquake and blasting a fat orange fireball into the night sky. I floor the Porsche, taking the first turn out of Beverly Hills on two wheels.

THERE'S AN UNLIT parking lot behind an out-of-business movie multiplex between Hollywood Boulevard and Selma Avenue. I park in a far corner so no one can see us from the street. I'm still rasping. I know it's the smoke in my lungs, but it feels like I've been holding my breath since we got out of the ground. When I kill the Porsche's engine, we can hear the scream of fire trucks echoing off the buildings all the way across town.

"Sounds like a lot of them."

Vidocq snorts. "They always look after the rich. It's the same in all cities in all times, all over the world."

"What was in the last bottle you threw back there?"

Tags: Richard Kadrey Sandman Slim Fantasy
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