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UnSouled (Unwind Dystology 3)

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“Thanks, but no thanks.” Putting Cam in control of anything is still far beyond Connor’s level of trust—and anyone who talks about an “internal community” really shouldn’t be behind the wheel of an automobile anyway.

They pull off in the town of Russell, Kansas, in search of an inconspicuous place to spend the night. Most hotels require interaction with people, and any interaction will mean trouble, but like most interstate towns, there’s an iMotel in Russell that dispenses its room keys via vending machine. All it requires is an ID and cash. As they stand before the vending kiosk, Cam grabs Connor’s ID to look at it and is irritatingly amused.

“â??‘Bees-Neb Hebííte.’ There’s a mouthful.”

“He’s the bees knees!” says Grace, and laughs.

Connor grabs the ID back and inserts it into the slot. “If it does the job, it’s the best name in the world.” Sure enough, the vending kiosk accepts the ID without a problem. Connor feeds in some of the money the Tashi’nes provided, and they have their room for the night. No worry, no hassle. They hunker down in a room with two beds that they’ll have to share, but since only two of them will be asleep at any given time, the arrangement is just fine.

“You want me to keep an eye on Cam till dawn so’s you can sleep?” Grace asks Connor, and although Cam protests that he doesn’t need to be guarded, Grace sets herself up in a chair by the door, so even were she to doze, Cam would have to go through her to escape, and amuses herself by watching old war documentaries on the History Channel.

“I’d think you’d be more interested in the Game Show Network,” Connor says innocently. “I mean, the way you like games.”

Grace glares at him, insulted. “Those shows are all dumb luck and dumber people. I like watchin’ wars. Strategy and tragedy all rolled up in one. Keeps your interest.”

Connor falls asleep in minutes to the faint sounds of twentieth-century artillery barrages. He wakes a few hours later to the sun streaming in through a slit in the curtains and the TV playing old cartoons almost as violent as the war documentaries.

“Sorry,” says Grace. “I couldn’t close them tighter than that.” Connor can hear activity in the rooms around them. Other muffled TVs, showers turning on and off, doors slamming as travelers leave to wherever it is they’re going. Cam sleeps, without a care in the world it seems, and Connor relieves a grateful Grace, who takes Connor’s space on the other bed and is snoring in a matter of minutes.

The room, which Connor had taken little notice of when they arrived, is the standard, unmemorable efficiency sleep space that dots highway off-ramps around the globe. Beige institutional furniture, dark carpet designed to hide stains. Comfortable beds to assure a return visit to the chain. There’s also a computer interface built into the desk—also standard these days. Connor pulls out the slip of paper with the ID and password Cam had given him and logs in, to see if Cam’s information is worth the trouble of having him along.

It turns out that Cam wasn’t bluffing. Once logged in, he’s given access to page after page of files Cam was hiding on the public nimbus. Files that had been digitally shredded but painstakingly reconstituted. These are communications within Proactive Citizenry that no one else was ever supposed to see. Much of it seems useless: Corporate e-mails that are mind-numbingly bland. Connor has to resist the urge to just skim through them. The more he reads however, the more key phrases begin to stand out. Things like “targeted demographic” and “placement in key markets.” What’s also curious are the domains where many of these e-mails are going to and coming from. These messages seem to be communications between the movers and shakers of Proactive Citizenry and media distributors, as well as production facilities. There are e-mails that discuss casting and expensive advertisements in all forms of media. It’s pretty vague—intentionally so—but taken together it begins to point in some frightening directions.

Connor views some of the ads the communications seem to indicate. If Connor is piecing it all together correctly, then Proactive Citizenry, under different nonprofit names, is behind all the political adds in support of teenage unwinding. That’s no surprise—in fact, Connor had already suspected that. What surprises him is that Proactive Citizenry is also behind the ads against the unwinding of teenagers but in favor of shelling prisoners and the voluntary unwinding of adults.

“Eye-opening, isn’t it? Even if one of those eyes isn’t yours.”

Connor turns to see Cam sitting up in bed, watching him wade through the material. “And this is just the opening of the rabbit hole,” Cam says. “I guarantee you there’s darker, scarier stuff to find, the deeper we go.”

“I don’t get it.” Connor points to the various windows of political ads on the desktop, ads that blast the Juvenile Authority and call the unwinding of kids unethical. “Why would Proactive Citizenry play both sides?”

“Two-headed coin,” Cam says. Then he asks the strangest question. “Tell me, Connor, is this the first time you’ve been pregnant?”

“What?”

“Just answer the question, yes or no.”

“Yes. I mean no! Shut up! What kind of stupid-ass question is that?”

Cam smiles. “You see? You’re damned no matter how you answer. By playing both sides, Proactive Citizenry keeps people focused on choosing between two different kinds of unwinding, making people forget that the real question . . .”

“Is whether or not anyone should be unwound at all.”

“Nail on the head,” says Cam.

Now it makes perfect sense. Connor thinks back to all the things Trace Neuhauser had told him back in the Graveyard about the shrewd, insidious nature of Proactive Citizenry’s dealings. Their subtle manipulation of the Juvenile Authority. The way they used the Admiral to warehouse Unwinds for them, all the while the Admiral—and then Connor—truly believing they were giving safe sanctuary to those kids.

“So whichever side wins, it keeps the status quo,” Connor says. “People get unwound and the Unwinding Consortium still gets rich.”

“The Unwinding Consortium?”

“It’s what a friend once called all the people who make their money from unwinding. The companies who own the harvest camps, hospitals who do the transplants, the Juvenile Authority . . .”

Cam considers it with a single raised eyebrow that throws the symmetrical seams on his forehead out of balance and says. “All roads lead to Rome. Unwinding is the single most profitable industry in America—maybe even the world. An economic engine like that protects itself. We’ll have to be smarter than they are to break it down.” And then Cam smiles. “But they made one big mistake.”

“What’s that?”

“They built someone who’s smarter than they are.”



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