Devilish Game (Shadow Guild: The Rebel 4)
“You can’t. You heard what Cyrenthia said. We shouldn’t be around each other. It’s too dangerous.”
“Why?” Mac demanded.
“We can’t . . . fall for each other.” I hesitated, feeling weird saying it in front of her. “Our bond as fated mates is broken, but fate is powerful. It could override the spell if we . . .”
When I trailed off, Grey interrupted, clearly not liking the train of conversation. “You’ll never make it into Anton’s place alone. You can’t just break in. And if you did, you’d be dead if you got caught.”
“What do you mean?”
“Anton owns a casino in Monaco, in Monte Carlo. It’s worth millions, and security rivals that on the Crown Jewels.”
“I could.” I crossed my arms over my chest.
He studied me for a moment, then nodded. “I do believe you could. Perhaps. But once you’re in, you wouldn’t be able to access him. It’d require more luck than exists in all the world, and if they catch you, there’s no trial. There’s no eviction. There’s just execution.”
The chill in his voice made me flinch, and I thought of the mob bosses we’d studied at the police academy. I’d seen what they were capable of, and they were the human ones. What could an evil, magical one do to me?
“I can get you in, and with a bit of luck, we can get an audience with Anton. Then you can ask your questions.”
“But Cyrenthia…”
“I know the risks, Carrow. But the alternative is the lives of those who have been kidnapped. Your life if you get caught trying to break into Anton’s place.”
Shit. He was right.
There was so much at stake. Beth. The young girl. There was no time for me to be waffling about this. I needed his help, and I had the willpower not to fall for him. Especially now that our bond was broken. Half the work was done for me, for fate’s sake.
“Okay, we do it your way,” I said. “What does that entail?”
He thought for a moment, clearly running over the options in his mind. “Anton will be at his casino, though what he’ll be doing is anyone’s guess. He could be playing a game, watching a show, or torturing a minion.”
“Sounds like a delightful guy,” Mac said.
“He’s unrepentantly terrible.” Distaste curled Grey’s lip. “I could set up a meeting, but it’s unwise. It will put him on the alert, and he never wants to give a competitor what they want. If I had something to offer him, it would be different. But I don’t.”
“And we don’t want to give a bastard like that anything,” I said. “Especially not an inkling of what we want. He could hurt the victims if he knows we’re after them.”
“Precisely. So we need to be subtle. You and I will go to his casino as if we’re out for a night on the town. Once there, we figure out what he is doing for the evening and find a way to join him.”
“Then we kidnap him and question him?” I asked.
“Not quite, though it’s an option. I’d like to avoid it due to the fact that he’s bound to have dozens of guards and can lock the place down in a heartbeat. And my mind control powers will be blocked by the casino. The place is imbued with magic that makes him almost impervious.”
I frowned. “How do we get him to talk, then? We can’t bring him in for questioning legally. I’ve got no standing with any police.” There actually were a few police in Guild City, though not as many as there would be out in the real world.
“And police can’t touch him,” Grey said.
“Truth serum, then,” Mac said. “Or something that will make him susceptible to the Devil’s mind control.”
Grey nodded. “That’s what I was thinking. We get close to him and try to dose him. I know a potion that will lower his defenses so that I can question him. The casino’s protections shouldn’t be a match against the combined magic.”
I grimaced, thinking of how hard it would be to snag his drink and empty something into it.
“I can do it,” Mac said.
I turned to her. “What?”
She shrugged. “I’m a bartender. You guys do your plan—get close to him. Get ready to ask your questions. I’ll join the bar staff. It won’t be hard to blend. When it’s time, you signal me, and I bring him a spiked drink.”