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Choice of the Cat (Vampire Earth 2)

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"Who, your parents?"

She nodded, tears reawakening in her eyes.

"Yes, little sister, the Authorities are dead."

She walked out of the room, the blanket draped over her skinny frame like a poncho, in a torn pair of pants and some thick military-issue socks. "Wow," she said with a sniffle, looking at the corpses.

Valentine took her out to the horse. "I want you to ride on this road, straight as an arrow. I don't think you'll see any trucks, but if you do, hide. Find some people who have lots of cows and wagons-you got that?"

"Cows and wagons, sure."

"You know how to take care of horses, right? I've never seen a teenage girl who couldn't do it better than any man alive. Now that I think of it, I never did name this guy. I guess you'll have to do it."

She patted the big horse on the neck, making friends. "Yes, sir. He sure is a big one. I think I'll call him Two Tall. He has two stockings, you see?"

"When you reach the cows and wagons, find someone called a Wagonmaster. Tell the Wagonmaster that you need to get to the Eagles, and they'll help you. Are you okay with that?"

"Wagonmaster. Eagles. Sure."

"There's a woman with the Eagles who just lost a lot of people to the Authorities. She'll look after you. Now what road are you going to follow?" He asked, taking his pack down from the horse but leaving the food and water.

"This one," she said.

"Any questions, little sister?"

She climbed onto the saddle with the agility of a monkey, a skinny young girl in the saddle of a very big horse. She pulled back on the bit and turned Two Tall. The excited horse sidestepped; she knew how to neck-rein.

The girl's eyes followed the road into the night, confidence rather than fear on her face, and then turned down to Valentine. Her eyebrows furrowed. "Who are you?"

Valentine wondered himself sometimes. He adjusted her stirrups as she looked at the dead Trooper lying in the street.

"I'm the one who comes in the night for the Authorities."

* * *

The rail terminus turned out to be a treasure trove of equipment abandoned by the hastily departed Twisted Cross. Valentine found the Troopers' pickup truck, a heavy-framed conglomeration of dirty windows under wire grids, wooden cargo dividers in the bed of rusting bodywork over a double axle. But the mechanical heartbeat within the diesel cylinders was still strong. He examined the engine, added motor oil, and loaded the bed with food and fuel, all the while keeping his ears open for approaching patrols.

The Jacks had either stolen from or been equipped by the Twisted Cross. There were stenciled crates everywhere. He read the labels using the light from Ryu's stone. It fit easily in his palm, allowing him to shine it this way and that. He found a case of grenades and another of thermite bombs. The aluminum-ferric oxide mix, when ignited, burned hot enough to weld metal, and was a favorite incendiary device of the more destructive-minded Quislings. He loaded up with maps, guns, and ammunition from the dead "garrison" and got behind the wheel-looking through a newly cleaned windscreen and the armored wire grid over it.

As he drove-not very well at first, he was inexperienced with such contraptions-he tried to get to know the ancient truck as he would a horse.

Valentine would never know it, but his slow drive through Northeast Nebraska became the stuff of local legend. He wanted to avoid any chance of encountering either patrols or hunting Reapers, so he stayed well clear of the Number One's territory north of Lincoln. He crawled along on the backest of back roads through an area claimed by Kurian, Grog, and Man. He stopped at the occasional lonely homestead, trading guns and boxes of ammunition for a meal and a night's rest.

The residents at each stop asked no questions of him, but were eager to tell him about their problems. He cleared out a nest of Harpies that were plaguing a little bottomland settlement from the old college at Wayne by burning their roost, and ambushed some armed ex-Trooper thugs who prowled in a two-vehicle convoy as they camped at night.

He killed one of the deserters as he went to relieve himself in a gully and returned in his hat and shot the others before they could rise.

He finally gave away the truck from Broken Bow to a co-op of families in the picturesque country north of Blair. On his legs again, he proceeded afoot into the ruins of Omaha.

Omaha was a burnt-out husk. The outskirts of the city were falling apart, the inner regions a charred and collapsed wreck, and everything south of the city between Council Bluffs and Papillion flattened by the nuclear air and ground bursts designed to knock out the old Strategic Air Command base at Bellevue. He planned to move around the edge of the ruins, perhaps along the old I-680 line, when Fate decided to lay down one of the face cards that She sometimes used to change his life.

Omaha, September: The Old World transportation hub set in the wide, wooded valley of the Missouri is a sad shadow if its former self. The skeleton of the Woodman building looks out over smashed walls and collapsed roofs, where people and commerce once thrived. Like its sister St. Louis, farther down the wide Missouri, Omaha proper is now the breeding ground for assorted Grogs and human scoundrels. The city and its surrounding lands were deeded to the Grog tribes in exchange for their help during the Overthrow, and the Grogs have shaped it to their taste. Control over the vital communications lines passed to the Quislings in Council Bluffs, who oversee the railroad bridges and the river traffic. On the western shores, the nineteenth-century brick buildings of the Old Market are now home to an assortment of human smugglers, traders, and plug-uglies plying perhaps the second-oldest profession-that of getting goods into the hands of those with the ability to pay. But even that nest of vipers just south of what's left of Heartland Park now thinks about relocating to a new city; there have been stories of fighting throughout the city between the Grogs and tall, well-armed men. The city is being cleared of its Grogs.

Which would be fine with the smugglers. But the recent destruction of a barge full of contraband and the death of its entire crew have the Old Market gangs worried. The Quislings always winked at the trade that supplies them with a few luxuries from other parts of the country, the Grogs in the ruins depend on them for weapons, and since the Freeholders are too far away to go to such lengths just to burn a few barrels of rum and brandy, they are forced to wonder if they have also been selected for destruction.

Someone with a plan is making a power play for the city, and playing for keeps.

He was on the northwest side of the city, near one of those multilevel, indoor shopping centers of the Old World. Now the cement structure was black and green and hollow as a diseased tooth. It reeked of Harpies from a half mile off, so he avoided it.



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