The Hero of Ages (Mistborn 3) - Page 21

To Spook, however, they were barely an obstruction anymore. He'd always been told not to flare his tin too much; he'd been warned not to become dependent upon it. It would do dangerous things to his body, people said. And, the truth was, they were right. He had flared his tin nonstop for a year straight—never letting up, keeping his body in a constant state of super-heightened senses—and it had changed him. He worried that the changes would, indeed, be dangerous.

But he needed them, for the people of Urteau needed him.

Stars blazed in the sky above him like a million tiny suns. They shone through the mists, which had—during the last year—become diaphanous and weak. At first, Spook had thought the world itself was changing. Then he had realized that it was just his perception. Somehow, by flaring tin for so long, he had permanently enhanced his senses to a point far beyond what other Allomancers could attain.

He'd almost stopped. The flared tin had begun as a reaction to Clubs's death. He still felt terrible about the way he'd escaped Luthadel, leaving his uncle to die. During those first few weeks, Spook had flared his metals as almost a penance—he'd wanted to feel everything around him, take it all in, even though it was painful. Perhaps because it was painful.

But then he'd started to change, and that had worried him. But, the crew always talked about how hard Vin pushed herself. She rarely slept, using pewter to keep herself awake and alert. Spook didn't know how that worked—he was no Mistborn, and could only burn one metal—but he figured that if burning his one metal could give him an advantage, he'd better take it. Because they were going to need every advantage they could get.

The starlight was like daylight to him. During the actual day, he had to wear a cloth tied across his eyes to protect them, and even then going outside was sometimes blinding. His skin had become so sensitive that each pebble in the ground—each crack, each flake of stone—felt like a knife jabbing him through the sol1es of his shoes. The chill spring air seemed freezing, and he wore a thick cloak.

However, he had concluded that these nuisances were small prices to pay for the opportunity to become . . . whatever it was he had become. As he moved down the street, he could hear people shuffling and turning in their beds, even through their walls. He could sense a footstep from yards away. He could see on a dark night as no other human ever had.

Perhaps he'd find a way to become useful to the others. Always before, he'd been the least important member of the crew. The dismissible boy who ran errands or kept watch while the others made plans. He didn't resent them for that—they'd been right to give him such simple duties. Because of his street dialect, he'd been difficult to understand, and while all the other members of the crew had been hand-picked by Kelsier, Spook had joined by default since he was Clubs's nephew.

Spook sighed, shoving his hands in his trouser pockets as he walked down the too-bright street. He could feel each and every thread in the fabric.

Dangerous things were happening, he knew that: the way the mists lingered during the day, the way the ground shook as if it were a sleeping man, periodically suffering a terrible dream. Spook worried he wouldn't be of much help in the critical days to come. A little over a year before, his uncle had died after Spook fled the city. Spook had run out of fear, but also out of a knowledge of his own impotence. He wouldn't have been able to help during the siege.

He didn't want to be in that position again. He wanted to be able to help, somehow. He wouldn't run into the woods, hiding while the world ended around him. Elend and Vin had sent him to Urteau to gather as much information as he could about the Citizen and his government there, and so Spook intended to do his best. If that meant pushing his body beyond what was safe, so be it.

He approached a large intersection. He looked both ways down the intersecting streets—the view clear as day to his eyes. I may not be Mistborn, and I may not be emperor, he thought. But I'm something. Something new. Something Kelsier would be proud of.

Maybe this time I can help.

He saw no motion in either direction, so he slipped onto the street and moved to the north. It felt strange, sometimes, slinking quietly along a street that seemed brightly lit. Yet, he knew that to others it would be dark, with only starlight to see by, the mist blocking and obscuring as ever. Tin helped an Allomancer pierce the mists, and Spook's increasingly sensitive eyes were even better at this. He brushed through the mists, barely noticing them.

He heard the patrol long before he saw it. How could someone not hear that clanking of armor, not feel that clatter of feet on the cobblestones? He froze, standing with his back to the earthen wall bordering the street, watching for the patrol.

They bore a torch—to Spook's enhanced eyes, it looked like a blazing beacon of near-blinding brilliance. The torch marked them as fools. Its light wouldn't help—just the reverse. The light reflected off the mists, enveloping the guards in a little bubble of light that ruined their night vision.

Spook stayed where he was, motionless. The patrol clanked forward, moving down the street. They passed within a few feet of him, but didn't notice him standing there. There was something . . . invigorating about being able to watch, feeling at once completely exposed and perfectly unseen. It made him wonder why the new Urteau government even bothered with 1patrols. Of course, the government's skaa officials would have very little experience with the mists.

As the guard patrol disappeared around a corner—bearing their glaring torch with them—Spook turned back to his task. The Citizen would be meeting with his aides this night, if his schedule held. Spook intended to listen in on that conversation. He moved carefully down the street.

No city could compare with Luthadel in sheer size, but Urteau made a respectable effort. As the hereditary home of the Venture line, it had once been a much more important—and well-maintained—city than it was now. That decline had begun even before the death of the Lord Ruler. The most obvious sign of that was the roadway Spook now walked on. Once, the city had been crisscrossed with canals that had functioned as watery streets. Those canals had gone dry some time ago, leaving the city crossed by deep, dusty troughs that grew muddy when it rained. Rather than filling them in, the people had simply begun to use the empty bottoms as roads.

The street Spook now used had once been a wide waterway capable of accommodating even large barges. Ten-foot-high walls rose on either side of the sunken street, and buildings loomed above, built up against the lip of the canal. Nobody had been able to give Spook a definite, or consistent, answer as to why the canals had emptied—some blamed earthquakes, others blamed droughts. The fact remained, however, that in the hundred years since the canals had lost their water, nobody had found an economical way to refill them.

And so, Spook continued down the "street," feeling like he was walking in a deep slot. Numerous ladders—and the occasional ramp or flight of stairs—led up to the sidewalks and the buildings above, but few people ever walked up there. The streetslots—as the city's residents called them—had simply become normal.

Spook caught a scent of smoke as he walked. He glanced up, and noted a gap in the horizon of buildings. Recently, a building on this street had been burned to the ground. The house of a nobleman. His sense of smell, like his other senses, was incredibly sensitive. So it was possible that he was smelling smoke from long ago, when buildings had burned during the initial rampages following Straff Venture's death. And yet, the scent seemed too strong for that. Too recent.

Spook hurried on. Urteau was dying slowly, decaying, and a lot of the blame could be placed on its ruler, the Citizen. Long ago, Elend had given a speech to the people of Luthadel. It had been the night when the Lord Ruler had died, the night of Kelsier's rebellion. Spook remembered Elend's words well, for the man had spoken of hatred, rebellion, and the dangers associated with them. He'd warned that if the people founded their new government on hatred and bloodshed, it would consume itself with fear, jealousy, and chaos.

Spook had been in that audience, listening. He now saw that Elend was right. The skaa of Urteau had overthrown their noble rulers, and—in a way—Spook was proud of them for doing so. He felt a growing fondness for the city, partially because of how devoutly they tried to follow what the Survivor had taught. Yet, their rebellion hadn't stopped with the ousting of the nobility. As Elend had predicted, the city had become a place of fear and death.

The question was not why it had happened, but how to stop it.

For now, that wasn't Spook's job. He was just supposed to gather information. Only familiarity—gained during weeks spent investigating the city—let him know when he was getting close, for it was frustratingly difficult to keep track of where one was down in the s1treetslots. At first, he had tried to stay out of them, slipping through smaller alleyways above. Unfortunately, the slots networked the entire city, and he'd wasted so much time going up and down that he'd eventually realized that the slots really were the only viable way of getting around.

Unless one were Mistborn, of course. Unfortunately, Spook couldn't hop from building to building on lines of Allomantic power. He was stuck in the slots. He made the best of it.

He picked a ladder and swung onto it, climbing up. Though he wore leather gloves, he could feel the grain of the wood. Up top, there was a small sidewalk running along the streetslot. An alleyway extended ahead of him, leading into a cluster of houses. A building at the end of the small street was his goal, but he did not move toward it. Instead, he waited quietly, searching for the signs he knew were there. Sure enough, he caught a rustling motion in a window a few buildings down. His ears caught the sound of footsteps in another building. The street ahead of him was being watched.

Spook turned aside. While the sentries were very careful to watch the alleyway, they unintentionally left another avenue open: their own buildings. Spook crept to the right, moving on feet that could feel each pebble beneath them, listening with ears that could hear a man's increased breathing as he spotted something unusual. He rounded the outside of a building, turning away from the watchful eyes, and entering a dead-end alleyway on the other side. There, he lay a hand against the wall of the building.

There were vibrations inside the room; it was occupied, so he moved on. The next room alerted him immediately, as he heard whispered voices inside. The third room, however, gave him nothing. No vibrations of motion. No whispers. Not even the muted thudding of a heartbeat—something he could sometimes hear, if the air were still enough. Taking a deep breath, Spook quietly worked open the window lock and slipped inside.

It was a sleeping chamber, empty as he'd anticipated. He'd never come through this particular room before. His heart thumped as he closed the shutters, then slipped across the floor. Despite the near-total darkness, he had no trouble seeing in the room. It barely seemed dim to him.

Outside the room, he found a more familiar hallway. He easily snuck past two guard rooms, where men watched the street outside. There was a thrill in doing these infiltrations. Spook was in one of the Citizen's own guardhouses, steps away from large numbers of armed soldiers. They should have taken care to guard their own building better.

He crept up the stairs, making his way to a small, rarely used room on the third floor. He checked for vibrations, then slipped inside. The austere chamber was piled with a mound of extra bedrolls and a dusty stack of uniforms. Spook smiled as he moved across the floor, stepping carefully and quietly, his highly sensitive toes able to feel loose, squeaky, or warped boards. He sat down on the windowsill itself, confident that nobody outside would be able to see well enough to spot him.

Tags: Brandon Sanderson Mistborn Fantasy
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