The Hero of Ages (Mistborn 3) - Page 70

Ham wouldn't look at him. "The other fight I had to break up was also between a group of regular soldiers and a group of mistfallen."

Elend ground his teeth in frustration. Demoux, however, met his eyes. You know what needs to be done, he seemed to say.

Being a king isn't always about doing what you want, Tindwyl had often said. It's about doing what needs to be done.

"Demoux," Elend said. "I think the problems in Luthadel are even more serious than our difficulties with discipline. Penrod looked toward us for support. I want you to gather a group of men and take them back along the canal with the messenger, Conrad. Lend aid to Penrod and bring the city back under control."

"Yes, my lord," Demoux said. "How many soldiers should I take?"

Elend met his eyes. "About three hundred should suffice." It was the number who were mistfallen. Demoux nodded, then withdrew into the night.

"It's the right thing to do, El," Ham said softly.

"No, it's not," Elend said. "Just like it's not right to have to execute a soldier because of a single lapse in judgment. But, we need to keep this army together."

"I guess," Ham said.

Elend turned, glancing up through the mists. Toward Fadrex City. "Cett's right," he finally said. "We can't just continue to sit out here, not while the world is dying."

"So, what do we do about it?" Ham asked.

Elend wavered. What to do about it indeed? Retreat and leave Vin—and probably the entire empire—to its doom? Attack, causing the deaths of thousands, becoming the conqueror he feared? Was there no other way to take the city?

Elend turned and struck out into the night. He found his way to Noorden's tent, Ham following curiously. The former obligator was awake, of course. Noorden kept odd hours. He stood hurriedly as Elend entered his tent, bowing in respect.

There, on the table, Elend found what he wanted. The thing he had ordered Noorden to work on. Maps. Troop movements.

The locations of koloss bands.

Yomen refuses to be intimidated by my forces, Elend thought. Well, let's see if I can turn the odds back against him.

Once "freed," Ruin was able to affect the world more directly. The most obvious way he did this was by making the ashmounts emit more ash and the earth begin to break apart. As a matter of fact, I believe that much of Ruin's energy during those last days was dedicated to these tasks.

He was also able to affect and control far more people than before. Where he had once influenced only a few select individuals, he could now direct entire koloss armies.

48

AS DAYS PASSED IN THE CAVERN, Vin regretted knocking over the lantern. She tried to salvage it, searching with blind fingers. However, the oil had spilled. She was locked in darkness.

With a thing that wanted to destroy the world.

Sometimes she could sense it, pulsing near her, watching silently—like some fascinated patron at a carnival show. Other times, it vanished. Obviously, walls meant nothing to it. The first time it disappeared, she felt a sense of relief. However, just moments after it vanished, she heard Reen's voice in her mind. I haven't left you, it said. I'm always here.

The words chilled her, and she thought—just briefly—that it had read her mind. However, she decided that her thoughts would have been easy to guess. Looking back through her life, she realized that Ruin couldn't have spoken each and every time she heard Reen's voice in her head. A lot of the time she heard Reen, it was in response to things she'd been thinking, rather than things she'd been doing. Since Ruin couldn't read minds, those comments couldn't have come from it.

Ruin had been speaking to her for so long, it was difficult to separate her own memories from its influence. Yet, she had to trust in the Lord Ruler's promise t1hat Ruin couldn't read her mind. The alternative was to abandon hope. And she wouldn't do that. Each time Ruin spoke to her, it gave her clues about its nature. Those clues might give her the means to defeat it.

Defeat it? Vin thought, leaning back against a rough stone wall of the cavern. It's a force of nature, not a man. How could I even think to defeat something like that?

Time was very difficult to gauge in the perpetual blackness, but she figured from her sleep patterns that it had been around three or four days since her imprisonment.

Everyone called the Lord Ruler a god, Vin reminded herself. I killed him.

Ruin had been imprisoned once. That meant that it could be defeated, or at least bottled up. But, what did it mean to imprison an abstraction—a force—like Ruin? It had been able to speak to her while imprisoned. But its words had felt less forceful then. Less . . . directed. Ruin had acted more as an influence, giving the child Vin impressions that manifested through memories of Reen. Almost like . . . it had influenced her emotions. Did that mean it used Allomancy? It did indeed pulse with Allomantic power.

Zane heard voices, Vin realized. Right before he died, he seemed to be talking to something. She felt a chill as she rested her head back against the wall.

Zane had been mad. Perhaps there was no connection between the voices he heard and Ruin. Yet, it seemed like too much of a coincidence. Zane had tried to get her to go with him, to seek out the source of the pulsings—the pulsings that had eventually led her to free Ruin.

So, Vin thought, Ruin can influence me regardless of distance or containment. However, now that it has been freed, it can manifest directly. That brings up another question. Why hasn't it already destroyed us all? Why play games with armies?

The answer to that one, at least, seemed obvious. She sensed Ruin's boundless will to destroy. She felt as if she knew its mind. One drive. One impulse. Ruin. So, if it hadn't accomplished its goal yet, that meant it couldn't. That it was hindered. Limited to indirect, gradual means of destruction—like falling ash and the light-stealing mists.

Still, those methods would eventually be effective. Unless Ruin was stopped. But how?

It was imprisoned before . . . but what did the imprisoning? She'd once assumed that the Lord Ruler had been the one behind Ruin's imprisonment. But that was wrong. Ruin had already been imprisoned when the Lord Ruler had traveled to the Well of Ascension. The Lord Ruler, then known as Rashek, had gone on the quest with Alendi, in order to slay the presumed Hero of Ages. Rashek's purpose had been to stop Alendi from doing what Vin had eventually done: accidentally releasing Ruin.

Ironically, it had been better that a selfish man like Rashek had taken the power. For, a selfish man kept the power for himself, rather than giving it up and freeing Ruin.

Regardless, Ruin had already been imprisoned before the quest began. That meant that the Deepness—the mists—weren't related to Ruin. Or, at least, the connection wasn't as simple as she'd assumed. Letting Ruin go hadn't been what had prompted the mists to start coming during the day and killing people. In fact, the daymists had started to appear as much as a year before she'd released Ruin, and the mists had started killing people some hours before Vin had found her way to the Well.

So . . . what do I know? That Ruin was imprisoned long ago. Imprisoned by something that, perhaps, I can find and use again?

She stood up. Too much sitting and thinking had made her restless, and she began to walk, feeling her way along the wall.

During her first day of imprisonment she'd begun, by touch, to scout the cavern. It was huge, like the other caches, and the process had taken her several days. However, she'd had nothing else to do. Unlike the cache in Urteau, this one had no pool or source of water. And, as Vin investigated it, she discovered that Yomen had removed all of the water barrels from what she assumed was their place on the far right corner. He'd left the canned food and other supplies—the cavern was so enormous that he would have had trouble finding time to remove everything, let alone finding a place to store it somewhere else—however, he'd taken all of the water.

That left Vin with a problem. She felt her way along the wall, locating a shelf where she'd left an open can of stew. Even with pewter and a rock, it had taken her a frightfully long time to get into the can. Yomen had been clever enough to remove the tools she could have used for opening the food stores, and Vin only had one vial's worth of pewter remaining. She'd opened some ten cans of food on her first day, burning away what pewter she'd had inside of her. That food was already dwindling, however, and she was feeling the need for water—the stew did little to quench her thirst.

She picked up the can of stew, carefully eating only a mouthful. It was almost gone. The taste reminded her of the hunger that was a growing complement to her thirst. She pushed the feeling away. She'd dealt with hunger for her entire childhood. It was nothing new, even if it had been years since she'd last felt it.

She moved on, trailing fingers on the side of the wall to keep her bearings. It seemed like such a clever way to kill a Mistborn. Yomen couldn't defeat her, and he trapped her instead. Now, he could simply wait for her to die of dehydration. Simple, effective.

Perhaps Ruin is speaking to Yomen, too, she thought. My imprisonment could all be part of Ruin's plan.

Whatever that is.

Why had Ruin chosen her? Why not lead someone else to the Well of Ascension? Someone easier to control? She could understand why Ruin had chosen Alendi, all those years before. During Alendi's time, the Well had been sequestered high in the mountains. It would have been a very difficult trek, and Ruin would have needed just the right person to plan, then survive, the expedition.

However, during Vin's day, the Well had somehow been moved to Luthadel. Or, perhaps Luthadel had been built on top of the Well. Either way, it was there, right beneath the Lord Ruler's palace. Why had Ruin waited so long to free himself? And, of all the people he could have chosen as his pawn, why Vin?

She shook her head as she arrived at her destination—the only other thing of interest in the vast cavern. A metal plate on the wall. She reached up, brushing her fingers across the slick steel. She'd never been an excellent reader, and the last year—spent in war and travel—hadn't afforded her much time to improve her abilities. And so, it had taken her some time, feeling her way across each groove carved into the metal, to figure out what was written on the plate.

There was no map. Or, at least, not like the ones in the previous storage caverns. Instead, there was a simple circle, with a dot at the center. Vin wasn't certain what it was supp1osed to mean. The text was equally frustrating. Vin ran her fingers across the grooves, though she had long since memorized what the words said.

I have failed you.

I have planned these caverns, knowing a calamity is coming, hoping that I might find some secret that might be of use should I fall to the thing's scheming. Yet, I have nothing. I do not know how to defeat it. The only thing I can think of is to keep it at bay by taking the power at the Well for myself when it returns.

However, if you are reading this, I have failed. That means I am dead. As I write this, I find that prospect to be less tragic than I might previously have assumed. I would rather not deal with the thing. It has been my constant companion, the voice that whispers to me always, telling me to destroy, begging me to give it freedom.

I fear that it has corrupted my thoughts. It cannot sense what I think, but it can speak inside of my head. Eight hundred years of this has made it difficult to trust my own mind. Sometimes, I hear the voices, and simply assume that I am mad.

Tags: Brandon Sanderson Mistborn Fantasy
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